//
//  AppDelegate.m
//  RealDoc
//
//  Created by Alphts on 16/7/8.
//  Copyright © 2016年 Alphts. All rights reserved.
//

#import "AppDelegate.h"
#import "SEHomeController.h"
#import "SELeftController.h"
#import "ViewController.h"
#import "SENavigationController.h"
#import <SMS_SDK/SMSSDK.h>
#import "SENewfeatureCVC.h"

@interface AppDelegate ()

@end

@implementation AppDelegate


- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
    
    self.window = [[UIWindow alloc] init];
    
    JASidePanelController *viewController = [[JASidePanelController alloc] init];
    
    viewController.leftPanel = [[SELeftController alloc] init];
    //给侧滑控制器的中间Panel 添加的是以home控制器为根控制器的导航控制器
    
    viewController.centerPanel = [[SENavigationController alloc] initWithRootViewController:[[SEHomeController alloc] init]];
    
    ViewController *testVc = [[ViewController alloc] init];
    
    BOOL test = YES;
    
    //判断是否是第一次运行
    if ([self isNewVersion]) {
        self.window.rootViewController = test ? viewController : testVc;
    }else {
        SENewfeatureCVC * NewFeatureCVC = [SENewfeatureCVC new];
        self.window.rootViewController = NewFeatureCVC;
    }
    
    [self.window makeKeyAndVisible];
    
    NSString *appKey = @"14c18d2123fa9";
    
    NSString *appSecret = @"ee4f5b331c3a0dd6e5bbec0889263cb7";
    
    
    [SMSSDK registerApp:appKey
             withSecret:appSecret];
    
    [SVProgressHUD setMinimumDismissTimeInterval:1];
    
    return YES;
}

- (BOOL)isNewVersion {
    // 2.1获取应用当前的版本号 -> 获取info.plist所有数据, -> 取出版本号
    NSDictionary *info = [NSBundle mainBundle].infoDictionary;
    
    NSString *currentVersion = info[@"CFBundleShortVersionString"];
    
    // 2.2获取之前存储的版本号
    // - 获取用户偏好设置对象
    NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults];
    // - 获取之前的版本号
    NSString *oldVersion = [defaults objectForKey:@"app_version"];
    
    // 2.3 比较
    // - 两个字符串相同,进入主程序
    if ([currentVersion isEqualToString:oldVersion]) {
        return YES;
        
    } else {
        // 存储
        [defaults setObject:currentVersion forKey:@"app_version"];
        // 同步
        [defaults synchronize];
        // 返回
        return NO;
    }

}


- (void)applicationWillResignActive:(UIApplication *)application {
    // Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
    // Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
}

- (void)applicationDidEnterBackground:(UIApplication *)application {
    // Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
    // If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
}

- (void)applicationWillEnterForeground:(UIApplication *)application {
    // Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background.
}

- (void)applicationDidBecomeActive:(UIApplication *)application {
    // Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
}

- (void)applicationWillTerminate:(UIApplication *)application {
    // Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
}

@end
